Virtual E-School

Created by Steph Stubler and Michael Thomas for the Intro to Graphics (CS445) final project in the fall of 2007. The model was created using Valve's Source Engine® and includes all 6 major Engineering School buildings at the University of Virginia.

Click for setup instructions

Screenshots

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Setup Instructions

  1. Purchase AT LEAST Half-Life 2: Episode 2: [ Valve: Half-Life 2 Episode 2 ]
  2. Install Steam, then Half-Life 2: Episode 2
  3. From the Steam "Games" window, click the "Tools" tab, then download "Source SDK"
  4. Download one or both of the files below depending on what you'd like to do:
    • To edit the map and rebuild it yourself, download the editable map file.
    • To run the map as is (and to save yourself the compile time), you can just download the compiled map file. Note: This file needs to go in

      "...\Program Files\Steam\SteamApps\[username]\half-life 2 episode two\ep2\maps\"

  5. Download the E-School texture files
    • This is a zip file containing all the .vmt and .vtf files needed to run the level.
    • You'll need to extract the contents of this zip file (a directory named 'materials') to

      ...\Program Files\Steam\SteamApps\[username]\half-life 2 episode two\ep2

    • When you're done, you should have a materials folder with a bunch of sub-directories and vmt files in .../ep2/materials/

To Run the Map (Using Half-Life 2: Episode 2)

  1. Make sure e-school-final.bsp is copied into:

    "...\Program Files\Steam\SteamApps\[username]\half-life 2 episode two\ep2\maps"

  2. Make sure materials.zip's "materials" folder is extracted into:

    "...\Program Files\Steam\SteamApps\[username]\half-life 2 episode two\ep2\"

  3. Launch Steam, under the "Games" tab, click Half-Life 2: Episode 2
  4. Allow Half-Life to load, go to Options->Keyboard Tab->Advanced Button, and check enable Developer Console, hit OK
  5. Press ~ to open the Developer Console dialog
  6. Type: "map e-school-final" (no quotes) and press enter

To Edit the Map (Using Hammer)

  1. Launch Steam, under the "Tools" tab, double click "Source SDK"
  2. Make sure "Half Life 2: Episode Two" is selected in the "Current Game" drop-down list at the bottom
  3. Double click "Hammer Editor" to begin Hammer
  4. Open e-school-final.vmf
  5. [ Hammer Help ]